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CMan0007-HD2-CS

Content: Full Body & Hand rigged model (SKIN modifier).
1 High quality Mocap data file in .bip format (Straight walking).
Geometry: About 30000 Quads for Body,Clothing, Hair, Mouth, Teeth and Tongue meshes.
Textures: 4K High quality Maps (Difuse, Specular, Bump, Displacemet, etc).
Format: 3D Studio Max 2009 or above.
Materials: MentalRay ready + skin shader and Lighting setup.
Units: Centimeters and Inches.

BWom0002-HD2-CS

Content: Full Body & Hand rigged model (SKIN modifier).
1 High quality Mocap data file in .bip format (Straight walking).
Geometry: About 30000 Quads for Body,Clothing, Hair, Mouth, Teeth and Tongue meshes.
Textures: 4K High quality Maps (Difuse, Specular, Bump, Displacemet, etc).
Format: 3D Studio Max 2008 or above.
Materials: MentalRay ready + skin shader and Lighting setup.
Units: Centimeters and Inches.

CWom0014-M3-CS

aXYZ design-Metropoly 3-Rigged for 3D Max!
Content:Full Body & Hand with Mouth & Eyes rigged 3D-Human model
Geometry:3500 polys for an optimal deformation during the animation
Textures:Diffuse,Specular,Normal maps: 2048x2048px
Format:3d Studio Max 2008 or above
Units:US inches/Metes

Character Studio Biped skinned and weighted to the mesh. Ready for animation.

CMan0003-HD2-CS

Content: Full Body & Hand rigged model (SKIN modifier).
1 High quality Mocap data file in .bip format (Straight walking).
Geometry: About 30000 Quads for Body,Clothing, Hair, Mouth, Teeth and Tongue meshes.
Textures: 4K High quality Maps (Difuse, Specular, Bump, Displacemet, etc).
Format: 3D Studio Max 2009 or above.
Materials: MentalRay ready + skin shader and Lighting setup.
Units: Centimeters and Inches.

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